Monica Tentori

I am an associate professor in the Department of Computer Science, CICESE, Mexico. My research interests are in human-computer interaction, ubiquitous computing and pervasive healthcare. Email me at mtentori[at]gmail[dot]com or call me at +52 (646) 175 0500 ext. 23417
This website was updated on July 2016
Posts tagged "favela"

Accepted journal paper!

Cornejo, R.; Hernandez, D.; Tentori, M.; Favela, J., “Casual gaming to encourage active ageing,” in Latin America Transactions, IEEE (Revista IEEE America Latina) , vol.13, no.6, pp.1940-1950, June 2015 doi: 10.1109/TLA.2015.7164221

Accepted Book chapter!

Favela, J., Cornejo, R., Velazquez, A., Martinez, A. I., Castro, L. A., Tentori, M. (2013) Nuevas tecnologías de información y comunicación en apoyo a un envejecimiento activo y saludable. En Envejecimiento saludable y productivo García-Peña, M.C., Sánchez, S., Juárez, T., Granados, V. (Eds). Academia Mexicana de Cirugía ISBN 978-607-95935-3-7

Accepted paper to CRIWG 2014!

Cornejo, R., Hernandez, D., Tentori, M., Favela,. J. (2014) An Ambient Casual Game to Promote Socialization and Active Ageing. CRIWG 2014, Santiago, Chile, Springer International Publishing, Vol. 8658, pp 75-88
Multi-modal interaction with SNS

Multi-modal interaction with SNS

private webpage:  Building upon our prior work and using the results from participatory design sessions we present the design of two mechanisms enabling the multi-modal interaction with social networking sites. Tlatoque + Ubisketch UbiSketch, a ubiquitous real-time sketch-based communication tool, supporting information sharing and social communication based on natural interactions with paper-based supports. Our interactive...
Tlatoque

Tlatoque

private webpage:  Social networking sites (SNSs) provide users ambient awareness of the interests and activities of friends and relatives helping them sustain and strengthen social ties. Older adults who are not adopting SNSs might however feel like outsiders of their own families who increasingly rely on these services to socialize. Previous research has shown that...
MobIS

MobIS

private webpage:  Autism is associated with impairments of attention, memory and information processing. For children with autism impairments there is difficult to remember and identify real objects. Teachers prompt children with autism to redirect their attention to the object discrimination training and reduce the time they spend “off task”. Technological interventions that provide interactive visual supports help teachers...

Our paper to CIARP got accepted! Special thanks to Catalina who did an amazing job with the evaluation

Quintana, E., Ibarra, C., Escobedo, L., Tentori, M. and Favela, J. (2012) “Object and gesture recognition to assist children with autism during the discrimination training”, CIARP ’12, Buenos Aires, Argentina

Paper accepted to a workshop at PervasiveHeatlh 2012!

Cornejo, R., Hernández, D., Favela, J. and Tentori, M (2012) “Persuading older adults to socialize and exercise trough ambient games” In Workshop of Wellness and HCI, PervasiveHealth 2012, San Diego California, May 21-24, 2012

Ambient awareness to connect older adults with their families

Cornejo, R., Favela, J. y Tentori, M.  (in press) “Ambient awareness to connect older adults with their families”, JCSCW

Ecological validity and pervasiveness in the evaluation of ubiquitous computing technologies for healthcare

Favela, J., Tentori, M. y Gonzalez, V. M. (2010) “Ecological validity and pervasiveness in the evaluation of ubiquitous computing technologies for healthcare”. International Journal of Human Computer Interaction (IJHCI), 26(5):414-44pp. ISSN: 1532-7590 (electronic) 1044-7318 (paper)
activity-aware computing activity recognition ambient displays assistive technologies augmented reality autism autonomous agents awareness children chronic care pervasive health cleanbook CSCW education elders evaluation frameworks hci health informatics hospitals interaction design mobile computing mobis privacy social networks tangible computing monica tentori exergames user-studies wellness mexico ubiquitous ubicomp children