Presentation

This workshop focuses on the use of pervasive healthcare, ubiquitous games and gamification to support behavior change and wellbeing. Gamification has recently become a widely applied tool for improving health behaviors such as a physically active lifestyle. The workshop aims to be the premiere venue that brings together researchers and practitioners across the disciplines of Pervasive healthcare, Systems and sensing, Ubiquitous Computing and HCI to elaborate ways in which current state of the art in gaming can be reshaped to persuade healthy behaviors and wellbeing.

Organizers

Monica Tentori is an assistant professor in the computer science department at CICESE. Since 2009, and taking into account her experience in designing and pilot-testing ubicomp in support of hospital work, she has been studying how ubiquitous environments may effectively enhance the interactions of children with autism with their world. She recently served as the PC Co-Chair for PervasiveHealth 2012 and MexIHC 2012. She holds a B.S. from UABC and received a M.Sc. and Ph.D. from CICESE. She did her postdoctoral training at UC Irvine.

Stefano De Paoli is researcher at Foundation in Trento (Italy). After obtaining a PhD in Sociology and Social Research at the University of Trento in 2008, Stefano De Paoli worked for about three years at the National University of Ireland at Maynooth, focusing on Reputation, Massively Multiplayer Online Games and interdisciplinary research in Social and Computer Sciences. Leading researcher at since December 2010, he covers issues at the intersection of technology and society -- along with studies on gamification, new media for local communities, and massive multiplayer online games. Stefano has also taught university classes on technology and society, intellectual property in ICT, and information system management.

Nadia Berthouze is an Associate Professor UCL Interaction Centre, University College London, UK. Her current research focuses on studying body movement as a medium to automatically recognize, support and regulate people’s affective experiences. In 2006, she was awarded an EU FP6 International Marie Curie Reintegration Grant to investigate the above issues in the clinical and entertainment contexts. She is leading a EPSRC collaborative project on affective-aware rehabilitation technology to motivate people with chronic pain to do physical activity.

Michela Ferron is a researcher at the Intelligent Interfaces & Interaction research unit of the Fondazione Bruno Kessler in Trento, Italy. Her current research examines the cognitive and social aspects of persuasive mobile interfaces, applying gamification techniques and psychological motivational strategies to encourage physical activity. Michela completed her PhD at the Center for Mind/Brain Sciences of the University of Trento. Her main research interests include psychological aspects of social networking and user-centered interaction design.

Yongqiang Lyu is an Assistant Professor at HCI lab, Tsinghua University, China. He received his Master and Ph.D. degrees from Tsinghua University in 2003 and 2006 respectively, and he has been working in Tsinghua University since 2009 after three-year work in industry. His current research focuses on studying the measurement and evaluation tools and methodologies for the user experience in HCI with a quantitative manner. Current achievements on the methodology and measuring sensors have shown it promising. He is also leading a group working with clinical professionals in China to serve the citizens in both rural areas and cities to improve their health management. He served as demo chair in UbiComp 2011 and local chair in Healthcom 2012.

Sergio F. Ochoa is an Associate Professor of Computer Science at the University of Chile. He received his Ph.D. in Computer Science from the Catholic University of Chile. His research interests include mobile and ubiquitous computing, computer-supported collaborative work, and software engineering. Dr. Ochoa is a member of IEEE, ACM and the Chilean Computer Society and sits on the Steering Committee of the LACCIR (Latin American and Caribbean Collaborative ITC Research Initiative). He is also member of the IEEE SMC Technical Committee.

Paolo Massa is a researcher at the Intelligent Interfaces & Interaction research unit of the Fondazione Bruno Kessler in Trento, Italy. He received his PhD from ICT International Graduate School of University of Trento in March 2006, defending a thesis titled “Trust-aware Decentralized Recommender Systems”. Paolo’s research interests include trust and reputation, recommender systems, gamification and social networking and commons-based peer production phenomena such as Wikipedia.